SHARE YOUR FAVORITE BOOK

January > June 2013 - Graduation project - UX & UI design

GRADUATION PROJECT WITH CHARLINE BLAMPEY AND ALEXANDRE PERRIGAULT

With a simple tag, connect your favourite book to the app and give it a second life.
Doing so, you can follow its adventures : the readers it meets, citys it visits and miles it travels… follow readers and discover books that are suiting you.
When you are walking arround, geolocate books close to you and get new story to jump into.
Building of a complete project through the whole creative phase : conception, prototype, introduction to users realisation, promotion, spreading, support…

CHALLENGE
- Digital app linked to a log-in either with a NFC or tag QR code.
- Link physic object and digital application both together.
- Humanise and give its own life line to each book.

THE BOOK, A CONNECTED OBJECT

SHARING OF PHYSICAL OBJECT

 

Every book has its own tag printed and sticked inside. This tag represents their link between reality and physic world.
To drop or pick up a book, the user has to scan the tag.

Process drawing

USING PROCESS

THE CONCEPT IS TO PUT A TAG ON THE BOOK YOU’D LIKE TO SHARE. THE BOOK IS LINKED TO THE APP THANKS TO ITS TAG AND ID.
Then the user drops it in a public place in order for an other person to take it and discovers the project. After a reader left a comment, user also drops the book and the cycle goes on.
Each user receives notifications that let him know about travelling book,
identity and location of the reader.

STOPPING – OFF PLACES

HOLDING UP ON FASHION PLACES TAGED «DE MAINS EN MAINS»
TO ENSURE THE BOOK TRAFIC.

Each taged place is highlighted, giving her so visibility and potentional customers (book searching, close book…).

different places symbols

TUTORIAL

THE VERY FIRST TIME THE APPLICATION IS LAUNCHED, THE USER GETS INFORMATIONS ON HOW TO USE THE APP.

 

Tutorial step 1
Tutorial step 2

TREE STRUCTURE

application tree structure plan
wireframe 1
wireframe 2

CONCEPTION

A friendly interface to charm the user and makes the app more convivial.
Emotional design by personifying and reminding paper. Intuitive thanks to digital code, instantaneousness and proximity of position.

user friendly illustration

BOOK’S TIMELINE

The timeline is the book’s life, it represents its itinerary, from place to place and reader to reader.
« De mains en mains » tell us how the book comes and goes between the hands of every user.

book timeline screen
timeline components icons

TIMELINE COMPONANTS

STRENGHES OF THIS APPLICATION ARE PLACES BOOK
HAS BEEN AND PEOPLE IT HAS RAN INTO.

The timeline traces up the memory of the book
by recording its specfic moments.

APPLICATION

BOOKS MAP SEARCHING / PREFER TYPE OF BOOKS / READER COMMENTS / HOMEPAGE NEWSFEED

 

application mockup 1
application mockup 2
NEWSFEED OF PAGE PROFIL / PROFIL PAGE RESUME / USER BADGES / READER COMMENTS

 

application mockup 3
application mockup 4

DE MAINS EN MAINS

GIVE A NEW LIFE TO YOUR BOOKS AND FOLLOW THEM FROM HAND TO HAND.